MYCOAL

georgia tech cs  ·  atlanta / los angeles

software engineer · game developer · creator of odd things

i make things
that work, learn, and play.

hi, i'm michael! i build software, ai experiments, and games. i obsess over making them fast, useful, and (most importantly) awesome!

currently studying computer science at Georgia Tech and leading TBHN Studios

software engineering— artificial intelligence— game development— full stack— machine learning— deep learning— reinforcement learning— robotics— computer vision— simulation— multiplayer systems—
A hand-drawn picnic table scene